Birdoggydog's Builds

Tag

keys

  1. Hiding a locker's code on a dead NPC's body in Godot

    A dead assayist now carries the code to the Breakout Site's wet locker on a slip, and two doors went back to the pick difficulties I drew.

  2. Seating a dungeon's NPCs from its map file in Godot

    The starting dungeon's characters, lockers and keys are joined to its four floors, and a lockpicking number turned out to have no right answer.