Tag
puzzles
Building timed doors and multi-switch doors for dungeons
A door that shuts on a game-clock countdown but never on the party, a door with a lamp per switch it waits for, and a test that stopped trusting real seconds.
Adding pressure plates, item sockets and hidden switches
Three new ways to open a dungeon door in Godot, how each one decides it's been triggered, and how the generator places them without making a floor impossible.