Tag
shaders
Giving decayed dungeon squares a worn picture in Godot
A new generator pass draws grime, rust and chipped paint over the house wall set, and a one-texel-per-square map tells the shader which squares wear it.
Tag
A new generator pass draws grime, rust and chipped paint over the house wall set, and a one-texel-per-square map tells the shader which squares wear it.