Tag
tests
Making a generated island the default world in Godot
The procedural island replaced the hand-built scene as the play world, with a marker overlay file, a start inside the dungeon and the old world kept for tests.
Tracing a false alarm from two test suites sharing a folder
A guard reported one write outside the workspace that never happened. A second run had deleted the first run's logs, and an exit code was taken for a count.